Update 0.80 Golden Horizon

A new Battle Pass season, expanded friend list and chat functionality, improved port - this and more awaits you in the June update!

Battle Pass: Golden Horizon

  • The new season of the Battle Pass is available to play from 1 to 30 June. Discover the opportunity to complete 40 BP stages, each of which gives you access to valuable prizes.
  • Become the best and get the main reward of the season - Japanese destroyer JS Akizuki (DD-115).
  • The main reward of the season can be obtained by absolutely all players who have completed the Battle Pass to the end.
  • Buying the Premium Battle Pass will unlock 5 stages of the Battle Pass, giving you the opportunity to get the unique reward of the fourth stage - the epic Cyber Geisha avatar.
  • Buying the VIP Battle Pass opens up 10 stages of the BP and immediately unlocks access to 4 unique rewards, which we'll talk about below.
  • Complete daily missions and unlock unique rewards, including the epic destroyer JS Akizuki (DD-115)!

Destroyer JS Akizuki (DD-115):

T3, available in the free part of the Battle Pass.


  1. Type 07 SUM anti-submarine missiles [2x1]
  2. Type 17SSM ASM [2x1]
  3. Mark-45-Mod 4 (127 mm) gun [1x1]
  4. Type 12 torpedoes [2x1]
  5. M-270A2 MLRS (270 mm) [1x1] (locked)
  6. RAH-66 Comanche helicopter [1x1]
  7. Sea RAM Air Defence [3x1]
  8. RIM-161 BlockIIB VLS AA missile [2x1] (locked)


The lead ship of the eponymous class of Japanese guided-missile destroyers. Ships of this type are primarily designed to escort and defend aircraft carriers, but can also successfully perform a wide range of operations against surface and underwater threats. In the game, the ship boasts a wide range of armaments. There are 2 open, dual missile slots on board. One slot houses the "Type-07 SUM" anti-submarine missiles, which can be used effectively against submarines. For more effective anti-submarine warfare, the ship has a dual torpedo slot with "Type 12" torpedoes, as well as an exclusive, pre-installed M-270A2 MLRS launcher that fires high-powered ballistic missiles against surface and underwater targets. The other dual missile slot houses the "Type 17 SSM" advanced anti-ship missiles, which will excel both as spam missiles to provoke the release of LTCs and to overwhelm the air defence systems of enemy ships. Traditionally in the bow of the ship is placed naval gun "Mark 45 Mod 4", which can be replaced by other models. The ship's defence is represented by three Sea RAM air defence missile systems, as well as pre-installed RIM-161 Block IIB silo-based anti-aircraft missiles, which in combination will repel most air threats.

P-1 bomber :

T3, available in the VIP Battle Pass.


  1. HCM hypersonic missiles
  2. Type 17C ASM
  3. Type 07 anti-submarine missiles


A maritime multi-role patrol aircraft developed in Japan. Primarily designed to perform a variety of missions, including submarine search and detection. However, in addition to detection tasks, the aircraft can independently deliver painful strikes against targets using a wide range of weaponry. A pair of advanced, hypersonic "HCM" missiles will enable effective fire on surface targets from ultra-long ranges. The missiles quickly catch up with the target due to their high launch and extreme top speeds. As the aircraft gets closer to the target, the advanced "Type 17C" anti-ship missiles will be available for launch against enemy ships. From the aircraft at the push of a button, 4 missiles are launched at once, which significantly increases the chance of overcoming the enemy's air defence systems. By the way, the launch range is also decent and allows the aircraft to strike safely. Finally, in the inner compartment of the aircraft are located 3 anti-submarine missiles "Type 07" air-launched, with which you can make painful, preventive strikes on submarines long before the submarine is in close proximity to allied ships.

F-2 Super Kai strike fighter:

T3, available in the VIP Battle Pass.


  1. M61A1 (20mm) air cannon
  2. ASM-3 Super Kai
  3. ASM-1C


A prospective modification of the Japanese "F-2A" fighter. As part of the upgrade, the aircraft received an updated and modern guidance system, allowing the installation and use of more advanced and high-precision weapons. The installation of conformal fuel tanks in the upper fuselage plane freed up additional weapon mounts. A pair of "ASM-3 Super Kai" supersonic anti-ship missiles, developed from the "ASM-3 Kai" missile with increased damage, flight speed and range, are installed on board the attack aircraft. In addition, the aircraft carries 4 ASM-1C air-launched anti-ship missiles, which significantly increase the effectiveness and density of the fire and, in conjunction with the ASM-3 Super Kai, can easily overwhelm enemy air defences. The aircraft is not left without a course armament - the M61A1 Gatling gun provides the ability to inflict additional damage at close range.

OH-1 Ninja helicopter:

T3, available in the VIP Battle Pass.


  1. Ninja Launcher (60mm) grenade launcher
  2. Type 95UR anti-tank missile system
  3. Type 91 anti-aircraft missile system


A light reconnaissance and attack helicopter designed and built entirely in Japan to replace the morally and technically obsolete American OH-6D helicopters. The helicopter carries an arsenal of weapons configured for a wide range of tasks and firing against any target. For example, there is a Japanese Type 95UR long-range anti-tank system for firing at surface targets. There is also a Type 91 surface-to-air missile system on the helicopter's consoles, which can be used against both surface and air targets. Most interestingly, the helicopter is equipped with an experimental 60mm calibre rotary grenade launcher, whose ammunition can penetrate to great depths and deliver effective fire against submarines.

Type 93 Kin SAM Air Defence:

T3, available in the Premium Battle Pass.


Maritime version of the land-based surface-to-air missile system, with improved range and targeting compared to similar systems. The system's anti-aircraft missiles immediately reach maximum speed, which is extremely beneficial when intercepting fast-flying air threats.

Legendary Neon Sunset Camouflage:

Available in VIP Battle Pass.

Animated camouflage featuring the image of the sea and mountains in neon colors. The pattern on the sides moves, leaving a luminous trail behind the stern. Effectively makes the ship stand out on the battlefield.

Epic Camouflage Cyberspace:

Available in the Premium Battle Pass.

Animated camouflage featuring shimmering symbols on a dark background. It personifies the infinity of digital space. Effectively makes the ship stand out on the battlefield.

Rare Camouflage Charming Ornament:

Available in the free part of the Battle Pass.

Camouflage featuring a Japanese-style contrasting pattern is fascinating. Effectively makes the ship stand out on the battlefield.

Rare Cyberdoc avatar:

Available in the free part of the Battle Pass.

A young nurse skilled in both medical field and repairing cybernetic implants.

Cyber Geisha's epic avatar:

Available in the Premium Battle Pass.

A talented singer and dancer who has gathered an army of fans on the Internet.

The legendary Cyber Samurai avatar:

Available in the Premium Battle Pass.

A cyber warrior who has sworn to fight injustice. His main assistants are the latest cybernetic implants and his trusty sword.

Vault Battle Pass:

1 new season has been added to the Vault Pass: "Rogue Shades" from October 23. It will provide players with valuable VIP rewards from the last Battle Pass, customisations and a multi-purpose anti-submarine missile destroyer - the RF Admiral Basisty. This ship has established itself with players as an extremely versatile and powerful vessel that can handle any combat task and is not afraid to go one-on-one with any enemy ship.

Equipment shop:

With the release of the update, the following equipment and ships will be available for free sale:

  • JS Takanami (DD-110)

Japanese lead ship of the Takanami-class of guided missile destroyers. It is an evolution of the Murasame class destroyer, but with a larger calibre gun, improved fire control system and hydroacoustic equipment. The ship's single and dual missile slots make it perfect for both frontline and fire support play. Against submarines, it has a Type 73 light torpedo slot. In the game, this ship is placed on the second row of ships and can be purchased for in-game gold.

  • Type 73

Japanese 324mm calibre light torpedo. Introduced into service in 1974. The torpedo has a good range and top speed. In the game, this weapon is placed on the second dash and can be purchased for in-game gold.

  • Type 90 SSM-1B

Japanese sea-based anti-ship missile. It was developed as a replacement for the Harpoon missile. The main advantages of this missile are its fast reload, high maximum flight speed and impressive ammunition. In the game, this weapon is located on the second dash and can be purchased for in-game gold.

  • Type 17 SSM

This missile is included with the JS Akizuki (DD-115) ship, which is the final reward of the new season's Battle Pass, but can also be purchased from the equipment store for in-game gold.


We continue to work actively on improving our current game maps, as well as trying to expand the list of maps with new ones. This is the update you are waiting for:

  • For the Team Deathmatch/Squadron Wars/Custom Game modes, we are pleased to introduce the new map, Arid Frontier. Sandstorms, burning windmills and high cliffs to hide behind from enemy aircraft - this is just a small part of what you will find when playing on this map. This map is suitable for both dynamic and contact combat in the wide central strait, where you can successfully launch an aggressive attack or take up defensive positions, and for more tactical and stealthy combat when you choose to flank through the island ridge.
  • We have completely redesigned the Lost City map for the Deathmatch/Squadron Wars/Custom game modes. On the new version of the map you will find 2 massive islands, which not only divide the map into 2 parts, but can also fulfil a functional role as a shelter for aircraft carriers in the first minutes of the battle. In the centre of the map, on numerous small and flat islands, is a flooded city with a number of skyscrapers that can be destroyed. A traditional feature of the map is the tornado, which moves slowly across the map and can cause significant damage to any equipment.
  • In the test format for the Deathmatch/Squadron Wars/Custom game modes, we have slightly reworked the Storm map, which will be available to play alongside the old version of the map. The once solitary drill rigs now consist of an entire complex of buildings for each team. Each complex now consists of 3 platforms of varying size and height, which can still be knocked down to the ground, and when the towers are destroyed they will burn brightly and colourfully. Ship spawns have remained the same general distance from the tower complex in the centre of the location, but are now grouped more closely together. All of these changes will not only give ships a little more protection from a direct enemy hit at the start of a battle, but will also give you more room to fire when playing from cover.

Country flags

In this update, the flags of the following countries will become available for free sale for gold:

  • Czech Republic
  • Slovakia
  • Slovenia
  • Ireland

🛠 Additionally:

  • Added the ability to improve equipment by 100 upgrade points. If successful, the remaining upgrade points will be returned.
  • The chat system has been updated. Added new functionality for convenience and comfortable communication between users:

- folders

- ability to pin chats

- changing font size in chats

- go to the quoted message by clicking on it

- ability to disable chat within a battle. This parameter can be adjusted in the game settings

  • The friends list has been expanded from 100 to 200 players.
  • The lobby. Significantly improved rendering of objects in the background.
  • The Storm map has been redesigned. This map is available for offline play. The old version of Storm is available for online play and Custom game mode.
  • Redesigned in-game offers, added animation. This change will allow you to view equipment and customisation items in detail before purchasing.

Balance Changelog:

With the release of the update you can expect a rather wide list of balance changes to ships and equipment. You can read about it in a separate article.

🛠 Bugfixes:

  • Fixed a number of bugs coming into the project analytics.
  • Changed icon for P-500 missile.
  • WZ-19 helicopter blades were visible before the illumination - fixed.
  • TF2000 railing was visible before the enemy ship was illuminated - fixed.
  • In the tutorial, bots' ships were spawned in one point - fixed.
  • Equipment characteristics of helicopters could vary depending on the
  • selected ship - fixed.
  • When selling a ship via Quick Buyout, incorrect camouflage could be displayed - fixed.