Joint Vanguard 0.77 Update

A new Battle Pass season, a collection of flags and unique customization, the implementation of Domination mode as regular mode - this and much more awaits you in the first spring update.

Battle Pass: Joint Vanguard

  • The new season of the Battle Pass will be available from the 1st to the 31th of March. Discover the opportunity to complete 40 stages of the BP, each of which will give you access to valuable prizes.
  • Be the best and win the season's top reward - the SPS F-110 Spanish Frigate!
  • The main reward of the season is available to all players who have completed the Battle Pass to the end.
  • Purchasing the Premium Battle Pass unlocks 5 stages of the Battle Pass and gives you immediate access to the unique fourth stage reward - the epic Cuirassier avatar.
  • Buying the VIP Battle Pass unlocks 10 stages of the Battle Pass and immediately gives you access to 4 unique rewards, which we'll talk about below.
  • Complete daily missions and unlock unique rewards, including the epic SPS F-110 Frigate!

Frigate SPS F-110:

T3, available in the free part of the Battle Pass.


"MK2/E" missiles [2x1]

Gun "OTO Leonardo (127 mm)" [1x1]

RUR-5B ASROC grenade launcher [2x1]

RUR-5B ASROC grenade launcher [2x1]

DTCN F17 torpedoes [1x1]

Helicopter "RAH-66 Comanche" [1x1]

Sentinel 25 RFG (25mm)" air defense system [4x1] (locked)

Sea-Ceptor AA Air Defense [1x1] (locked)


A class of heavy multipurpose anti-submarine frigates with stealth technology for the Spanish Navy. The ship's modular armament system makes it possible to replace anti-submarine weapons with multiple rocket launchers for surface targets and vice versa, if necessary, or to form a universal set for all occasions. The main feature of the ship is the presence of two double slots to accommodate bomb launchers and multiple rocket launchers. The ship's anti-submarine capabilities are significantly enhanced by the pre-installed French DTCN F17 heavy torpedoes, which have a long range and cause significant damage to the enemy. A new generation OTO Leonardo shipboard artillery system is installed in the forward section of the frigate. In the middle section, containers with MK2/E missiles are mounted in a semi-submerged position. The missile slot is free and allows the installation of two more missiles if required. The ship's air defence is provided by a Sea-Ceptor silo-based missile system and four pre-installed Sentinel 25 RFG perimeter turrets with a Gatling gun and a Spanish 25mm gun. In addition to the ship's original armament layout, the vessel's high speed and excellent sonar range are noteworthy.

Drone Bayraktar Akinci:

T3, available in the VIP Battle Pass.


  1. SOM-J air-to-surface cruise missile.
    Turkish long-range air-launched cruise missile. Capable of hitting stationary objects as well as surface vessels.
  2. Cakir air-to-surface cruise missile.
    New generation Turkish anti-ship cruise missile.
  3. Kuzgun air-to-ground guided munitions.
    Turkish guided munitions designed primarily for use on military aircraft.
  4. Sungur launcher with multifunctional missiles.
    Portable launcher with 2 multi-purpose missiles. Can be used against surface and air targets.
  5. Cirit launcher with 4 multi-purpose missiles.
    A 70mm guided missile system produced by the Turkish Military Industrial Complex. Can be used against ground and air targets.
  6. The HGK-84 glide bombs.
    A general purpose free-fall bomb with a precision guidance system that converts it into a smart guided bomb.


Turkish high-altitude, ultra-long-range attack drone. It is equipped with a pair of powerful turboprop engines, which increase the drone's thrust and allow it to carry an impressive amount of weapons. The drone can be used for both ground and aerial target killing missions. The drone is equipped with a pair of multifunction launchers, Sungur and Cirit, which are capable of not only hitting any airborne vehicle, but also causing significant damage to the ship. For short range, there is a pair of free-falling multi-purpose bombs on pylons with a precision guidance system that converts them into an HGK-84 bomb with intelligent guidance and a "shoot and forget" launch system. The medium- and long-range armament consists of the Kuzgun barrage ammunition, the SOM-J long-range air-launched cruise missile and the new-generation Cakir anti-ship missile. Most of the weapons have a comfortable reload time, increasing the chance to do more potential damage in a single pass.

Strike Fighter PSF-01:

T3, available in the VIP Battle Pass.


  1. M-230LF (30mm) aircraft cannon.
    A more powerful version of the 30mm single-barrel, electrically-powered automatic cannon. Fires rounds with higher muzzle velocity due to longer barrel.
  2. Sea Viper air-to-ground missiles.
    Long-range supersonic anti-ship missile.
  3. Reaper Block I air-to-ground missiles.
    Guided missile system with laser homing head.
  4. "Manta" gliding torpedoes.
    324mm calibre air-launched torpedo with a set of expanding wings for use against surface and underwater targets at long range.
  5. Comet II air-to-air missiles.
    Polish long-range air-to-air missile.


A concept of a promising multi-purpose attack aircraft with short take-off and vertical landing capability for the Polish Air Force. In addition to the convenient hover function, the aircraft is equipped with an advanced hydro-acoustic station for detecting and tracking submarines and anti-submarine warfare equipment, as well as appropriate armament. For anti-submarine warfare, the aircraft carries a pair of 324mm calibre Manta fast-replenishing air-launched torpedoes with a folding plumage kit. The aircraft carries an impressive amount of these munitions on board and is capable of engaging a submarine relatively quickly. For long-range firing, the aircraft is armed with the Sea Viper long-range supersonic anti-ship missile and the Reaper Block I laser-guided missile system. The nose of the aircraft is fitted with two M-230LF 30mm cannons, a more powerful version of the M-230 single-barrel, electrically-operated automatic cannon. The cannon fires rounds with a higher muzzle velocity due to an extended barrel. To engage air targets, long-range Comet II air-to-air missiles are mounted on the outer wing pylons.

Cannon A-222 Bereg (130mm):

T3, available in the VIP Battle Pass.


Russian 130 mm calibre coastal defence artillery system adapted for use on warships. It fires a single projectile at the enemy in a high-velocity salvo. The gun has excellent accuracy, high single hit damage and increased critical damage chance. Excellent for sniper fire with potential damage realisation.

Bofors 40/L70 Mk.4 (40mm) autocannon:

T3, available in the Premium Battle Pass.


Swedish heavy autocannon that fires projectiles with a higher muzzle velocity than its counterparts at surface targets. Fires from impressive distances. Significantly increases speed and damage to the enemy when the turret is mounted on a ship.

Epic Water Surface Camouflage:

Available in VIP Battle Pass.

Legendary camouflage for any ship in your fleet.

Epic Stargazer Camouflage:

Available in the Premium Battle Pass.

Epic camouflage for any ship in your fleet.

Rare Bull Power Camouflage:

Available in the free part of the Battle Pass.

Rare camouflage for any ship in your fleet.

Centurion's legendary avatar:

Available in the Premium Battle Pass.

A commander with unwavering authority and dignity.

Cuirassier's epic avatar:

Available in the Premium Battle Pass.

Commander of the elite armored cavalry.

A rare Modern Marine avatar:

Available in the free part of the Battle Pass.

An elite navy.

Country flags have been added:

In this update, the flags of the following countries will be available for purchase for gold:

  • Egypt
  • Chile
  • Uzbekistan
  • Pakistan

Vault Battle Pass

A new season has been added to the Pass Vault: Red Menace. It will provide players with valuable VIP rewards from the previous Battle Pass, customisation, as well as the ultimate submarine RF Belgorod (K-329), which most players will be familiar with for its uncompromising nature.

🛠 Additionally:

Balance Changelog

With the release of the update, you can expect to see a fairly extensive list of changes to ship and equipment balance, based on feedback from the community. We will publish the full list of changes separately on our social networks. Stay tuned

New game modes

We are pleased to announce that a new game mode, Domination, will be available from this update. This mode will be active and available to play during periods when seasonal events with new game modes are not available, and when seasonal events with new game modes begin, Domination mode will be temporarily disabled until the end of the seasonal event. Domination mode is a control point battle mode where each player has 3 lives. The first team to destroy an opponent or capture points wins. This mode is available from level 10. There is also support for playing in a squad of no more than 3 players. Container pickups with bonuses are disabled, as are hard limits on consumables with repair kits for all ships within a lifetime, and bonuses to consumables from destroying an enemy. In this mode, each class is configured with its own consumable schemes, with the number of consumables varying by ship class to minimise the advantage of one ship class over another. Consumables are automatically replenished when the ship is resurrected in battle.

🛠 Bugfixes:

  • Fixed a number of bugs in the project analysis.
  • Z-19E helicopter blades did not rotate - fixed.
  • Restored the ability to play in Quick Play mode in squads of up to three players.
  • Changing camera zoom settings was not applied during combat when playing on the PC version of the game - fixed.
  • The player's camera zoom reacted to scrolling in the game settings on the PC version - fixed.
  • It was not possible to disable the interface display in the PC version of the game - fixed.
  • The blades and landing gear of the NH-90 NHF helicopter were not displayed on the market map - fixed.
  • After installing the game, when searching for a battle in Quick Play mode, only the Greenlands map was available - fixed.
  • In a specific scenario, YJ-12A missiles launched from a CN type 054B ship would fall into the water - fixed.
  • When logging out of a guest account, an infinite download would occur in the authorisation window - fixed.
  • The fish hologram on the Spectral Guest camouflage was not glowing when viewed from underwater - fixed.
  • After selling items on the Market through the "Buyout" function, the buyback price was incorrectly displayed in the sales history, with 20% of the value deducted. The visual bug has been fixed.