Modern Warships: 0.92

A new Battle Pass season, an improved visibility system, a major rebalance of ships and equipment, and more awaits you in Modern Warships' (MW) Update 0.92.

Battle Pass: Battle Harmony

The new Battle Pass season is available from May 1 to May 31. Progress through 40 Battle Pass stages, each granting access to valuable rewards.
Rise to the top and claim the season’s main reward — the French cruiser FS Jeanne d'Arc.
The main reward is available to all players who complete the full Battle Pass.
By purchasing the Premium Battle Pass, you’ll instantly unlock 5 Battle Pass stages, giving you immediate access to the unique reward at stage 4.
Purchasing the VIP Battle Pass unlocks 10 Battle Pass stages right away and gives immediate access to 4 unique rewards, which we’ll highlight below.
Complete daily missions and unlock exclusive rewards — including the FS Jeanne d'Arc.
You can purchase the Battle Pass and levels on our site.

Cruiser FS Jeanne d`Arc

T3, available in the free part of the Battle Pass.

Armament:

  1. MM40 Block 3c missile battery [2x1]🔒
  2. Teseo MK2/E missile battery [2x1].
  3. CADAM Model 64 (100 mm) cannon [4x1]🔒
  4. RUR-5B ASROC grenade launcher [2x1]
  5. RAH-66 Comanche helicopter [3x1].
  6. Crotale R440 air defense [3x1]
  7. Sea-Ceptor air defense [2x1]🔒

Features:

FS Jeanne d'Arc is a helicopter cruiser of the French Navy that has taken part in several combat deployments, acting as an anti-piracy unit, and also served as a training vessel for the Naval Academy. The ship has good speed, and its maneuverability only adds to the overall feeling of mobility. The cruiser's basic armament is represented by free double slots for missiles and grenade launchers, as well as 3 helicopters. Unique armament is represented by MM40 Block 3c anti-ship missiles, as well as a CADAM Model 64 (100 mm) naval gun, which can attack both surface and air targets. Additional protection from air threats will be a free AA slot and a unique Sea-Ceptor JD anti-aircraft system, which is capable of engaging enemy air targets at a long distance. The ship's combined firepower, coupled with its mobility, allows it to remain a dangerous target that can carry out any combat maneuvers.

Strike Fighter F-4S Phantom II

T3, available in the VIP Battle Pass.

Features:

American strike fighter based on the modernized F-4J. The power elements of the wings and fuselage have been improved, the onboard network wiring has been updated, and the hydraulic system has been strengthened. All this has significantly affected the maneuverability of the aircraft. The F-4S Phantom's armament includes AGM-78 STARM and AGM-45 Shrike air-to-surface missiles for long and medium ranges respectively, which combined can cause significant damage to any vessel. In addition to the missiles, there is also a powerful GBU-15 gliding air bomb, which is designed for a close-range combat usage. As for enemy aircraft protection option, there are the famous high-speed medium-range AIM-9L Sidewinder missiles, which acquire targets perfectly. Such a set of weapons makes the F-4S Phantom a full-fledged participant in the battle, that poses a threat to any enemy ship.

Helicopter Wildcat HMA 2

T3, available in the VIP Battle Pass.

Features:

British military helicopter based on the Westland Super Lynx. Almost all components of the machine have been improved: this has increased maneuverability, while also adding additional strength to the hull, although it has affected the maximum speed. The Wildcat HMA 2 is armed with a universal Browning M3-M (12.7 mm) aircraft machine gun, which can fire at both surface targets and enemy aircraft. Long-range air-to-surface missiles GLB-4 Griffin are suitable for large surface targets. Additionally, there are light Martlet HMA missiles on board, which deal moderate damage, but can attack both ships and air targets. A unique completion of the helicopter's arsenal is the automatic air defense missile system STARstreak, the missiles of which are able to ignore aerial heat decoys and be extremely dangerous for enemy aircraft at close range. This set of weapons allows the helicopter to be both an active combat unit with a focus on enemy aircraft, and a passive defender of its ship from enemy air threats.

Missile IDAS

T3, available in the VIP Battle Pass.

Features:

IDAS is a German medium-range missile with underwater launch capability. The game's first missile that allows submarines to engage enemy aircraft while being safe underwater. But IDAS's potential is not limited to this - it can also engage surface targets. Although the missile's warhead is not as large as many of its analogs, it has a very short launch preparation time.

Fighter Tornado F.Mk.3

T3, available in Premium Battle Pass.

Features:

The Tornado F.Mk.3 is an all-weather interceptor for the British Air Force, developed by the international consortium Panavia. This version of the aircraft is made according to the normal balance scheme with a high-mounted variable-sweep wing, which allows high-speed aerial combat. The Tornado's armament is represented by a gas-operated anti-aircraft gun DEFA 552 F3 (30 mm). The aircraft is also equipped with homing air-to-air missiles Sky Flash, which can target enemy aircraft at a large angle with additional accuracy. Such a set of weapons makes the Tornado F.Mk.3 a real enemy aircraft hunter.

Legendary “RX-Prime” camouflage

Available in the VIP Battle Pass.

Epic “RX-Dread ” camouflage

Available in Premium Battle Pass.

Rare “RX-Core” camouflage

Available in the free part of the Battle Pass

Legendary “RX-Star” avatar

Available in Premium Battle Pass.

Epic “Jackson Ford” avatar

Available in Premium Battle Pass.

Rare “Eric Steiner” avatar

Available in the free part of the Battle Pass.

🚢 Equipment [Shop]:

  • Autocannon Bofors 40/L70 Mk.3 (40 мм) (Т3, Sweden)

🚢 Equipment [Ranked Shop]:

• Autocannon Oerlikon Skyranger Buckshot (Т3, Switzerland)

Seasons Storage:

This update adds the “Nuclear Nebula” season (originally released in September 2024) to the Season Storage. Inside you’ll find valuable VIP rewards, customization items, and the powerful Russian nuclear cruiser RF TARK Kirov, known for its immense artillery power and formidable air defense.

🛠 Additional Changes

⭐️ A major re-balance of ships and equipment has been done, affecting Tier II and III ships, as well as Tier II equipment and aircraft. The rarity of many Tire II ships has also been revised. All changes will be detailed in a separate article to be published later.

⭐️ Visibility System Improvements

• Detection delay removed; added extended visibility duration after detection — solving the issue where targets would suddenly disappear or appear.

• Raised observation and detection points for ships — ships will no longer vanish behind small obstacles.

• Added automatic minimap rotation — the player's ship will always appear at the bottom of the minimap at match start, regardless of team side.

• Threat indicator is now split for ships and aircraft. You can enable/disable each in Settings → Game.

• New “Stealth” stat improvement added for aircraft — available only to aircraft that already possess the stealth stat.

• Fixed bug where icons for laser-guided missiles weren't shown on the minimap.

• Smoke screen now acts as a blocker for direct line of sight.

• Minimum ship-to-ship detection range increased to 1.5 km.

• Improved threat indicator text readability.

* We will cover all visibility changes in detail in a dedicated article.

** Other changes (such as enabling/disabling AA) are still planned and will come later.

⭐️ New Consumables

• Smoke Screen — previously exclusive to the Pan Spatial Zeus hovercraft, now available for a broader range of ships. You can get it from Tactical Consumables Packs in the store.

• Air Electronic Warfare — reduces all incoming damage to an aircraft squadron by 15% for 10 seconds. Available in the Advanced Airborne Assault Kit, which also includes advanced missile decoys.

⭐ Improved Visual Effects in Battle

• Reworked missile trail smoke — now lighter and more realistic.

• Reworked muzzle flash effects for small and large-caliber guns.

• Updated flare visuals for ships.

• Updated flare visuals for aircraft.

⭐ New Lobby Scene

A new lobby background prepared for the project’s Birthday celebration has been added to game files.

⭐ New Achievement Category

• Economic achievements added.

⭐ User Interface Improvements

• Ship menu in the lobby (including ship and equipment filters).

• “Equipment” tab (Shop and Inventory).

• Minor cosmetic changes in other sections.

💬 Work continues on our own in-game chat solution.

⭐ A special event for new players added — only available on new accounts. Grants bonus rewards and helps players learn the game.

⭐ Fixed an issue where "Goal achieved" would show even in a defeat. Now only shown on a win or draw.

⭐ Interface customization settings are now saved separately for each device.

⭐ AI-controlled aircraft now engage visible targets more actively, like in earlier game versions.

⭐ All ships can now move in reverse while in aircraft control mode.

🛠 Optimization

  • Optimized camouflage loading/unloading — assets no longer overwrite each other, and textures/materials no longer disappear.
  • Fixed memory leak related to ship previews in offers and the market.
  • UI rendering optimized — redundant logic removed (-5% frame render time).

🛠 Bugfixes:

  • Fixed freeze when pressing the “Squad” button for the first time on accounts with a large number of friends
  • Torpedoes no longer pass through terrain textures
  • Players can no longer swim inside the iceberg on the new "Arctic" map
  • Mako missile had incorrect placement in the market window — now fixed
  • Fixed incorrect (dark) rendering of islands on the "Polar Frontier" minimap
  • Ship icon no longer disappears when at the edges of the minimap
  • Event containers were not appearing under certain conditions — resolved
  • Fixed multiple bugs related to achievements
  • Fixed various tutorial issues
  • Fixed several bugs with the squad invitation feature
  • In-battle chat position now updates correctly after UI customization changes
  • Messages could fail to send in chat after sending a custom room invite — now fixed
  • Player rank from a previous season could be shown in the first match of a new ranked season
  • Fixed error occurring after match end on the frigate RF Admiral Gorshkov
  • Fixed character duplication in chat after sending an invite to a custom room