Modern Warships - 0.100
We continue to improve the game — introducing a new mode, professional helicopter controls, new equipment, and much more.
Battle Pass: Frostbound Steel
- The new Battle Pass season is available from January 1 to January 31. Take on 40 stages of the Battle Pass, each granting valuable rewards.
- Prove yourself and claim the grand prize of the season — the Russian assault landing ship RF Vladimir Andreev.
- Every player who completes the Battle Pass can unlock the season’s main reward.
- With the Premium Battle Pass, you’ll instantly unlock 5 stages and gain access to the unique reward of stage 4.
- Purchasing the VIP Battle Pass unlocks 10 stages right away and grants you access to 5 exclusive rewards, which we’ll reveal below.
- Complete daily missions to unlock unique prizes, including the RF Vladimir Andreev.
Assault Landing Ship RF Vladimir Andreev.
T3, available in the free part of the Battle Pass.
Armament:
- Kh-35 Missile Battery [x4]
- AK-130 (130 mm) Cannon [x1]
- RBU-12000 (300 mm) Grenade Launcher [x2]
- UGST Physic (533 mm) Torpedo Launcher [x2]
- Ka-58 Black Ghost Helicopter [x1]
- Ka-58 Black Ghost Helicopter [x1]
- Kashtan-M (30 mm) Air Defense [x2]
- Kashtan-M (30 mm) Air Defense [x3]
- S-400 VA Air Defense [x1]🔒
- Unmanned Vessel Murena-300S [x1]
Features:
One of the assault landing ships within the 11711М project of Ivan Gren class built for the Russian Navy in Kaliningrad. The vessel features a modified design, increased displacement, new engines, larger dimensions, and the capability to carry additional helicopters alongside naval unmanned vessels, such as Murena-300S. There is also a unique air defense system S-400 VA with extended range, that will ensure additional aerial protection. Overall, the ship's highly interchangeable armament allows for a customized loadout.
Mi-42 Comet Helicopter
T3, available in the VIP Battle Pass.
Features:
An experimental combat helicopter project developed in the USSR. It utilizes stealth technologies and the NOTAR system, that replaces the traditional tail rotor with a fan in the tail boom that forces air into the nozzles, creating a counter-torque effect against the main rotor. The arsenal of the helicopter starts with twin-barrel automatic aircraft cannon GsH-23V (23 mm), that uses a liquid-cooling system and can engage surface targets. It is supported with 6P58M Kord (12,7 mm), a famous multipurpose heavy machine gun, that can further increase pressure on a surface target, or engage aerial combatants. There are also pods of unguided missiles Monolith-P (122 mm) which are suitable for both ships and submarines. Finally, there is medium-range loitering munition for surface targets Lancet-53, which deals area damage and ignores heat decoys.
MiG-27K Flogger-J2 Strike Fighter
T3, available in the VIP Battle Pass.
Features:
A third-generation Soviet strike fighter with a variable-sweep wing and a single-engine power plant. Designed to destroy surface targets, but it can also engage enemy air forces. The fighter's armaments include multipurpose gas-operated rotary cannon GSh-6-30A (30 mm), which can effectively engage both surface and aerial targets. Of course, there are tactical guided air-to-surface missiles Kh-31PD, which travel at high speeds and quickly lock onto targets. There are also modern aircraft rocket pods S-8OFP which launch multiple unguided rockets at once and feature fast reload time. Finally, there are KAB-500S bombs with accelerated reloading, designed to destroy surface targets at medium ranges.
Shtil-1 Missile Battery
T3, available in the VIP Battle Pass.
Features:
A multipurpose Russian naval missile for medium ranges. Its rapid reload makes it suitable for both loading enemy air defense systems and effectively engaging aerial targets.
3M47-03E Komar Autocannon
T3, available in the Premium Battle Pass.
Features:
A unique autocannon that utilizes various types of missiles for various enemies. It fires at surface targets at medium ranges, and when there are no ships in its range, it attacks aerial targets at close ranges. It can serve as a supplemental air defense system when paired with the ship's conventional air defense systems.
The legendary “Sirin Bird” camouflage
Available in the VIP Battle Pass.
Epic camouflage “Knights on Guard”
Available in the Premium Battle Pass.
Rare camouflage “Painted Boat”
Available in the free part of the Battle Pass.
The legendary avatar “Princess Marya”
Available in the Premium Battle Pass.
Epic avatar “Bear Sorcerer”
Available in the Premium Battle Pass.
Rare avatar “Prince Svetozar”
Available in the free part of the Battle Pass.
🚢 Equipment [Shop]:
- Murena-300S unmanned vessel (T3, Russia)
🚢 Equipment [Ranked Shop]:
- Cruiser USS Shiloh (CG-67) (T3, USA)
🎨 Decals:
A new collection, “Wrath of the North” has been added. Decals from this collection can be obtained through various in-game activities throughout January.
💎 Seasons Storage:
In this update, the Pass Vault has been expanded with another season, "Battle Harmony", released in May 2025. Inside the pass, you can find valuable VIP rewards, customization items, and the cruiser FS Jeanne d'Arc. A helicopter cruiser of the French Navy, that was initially used for teaching and training purposes. Still, the ship has participated in several combat deployments taking an anti-piracy role. It has good operational speed and good maneuverability characteristics. In addition to different armaments for each naval situation, there are multiple helicopters to further strengthen the combat potential of the vessel.
⭐️New Mode — Clan Wars
A new competitive mode for teams has been added to the game — Clan Wars. This is a battle format for players who act in coordination, plan their lineups, and compete for seasonal clan rewards. With the introduction of the new mode, the old Squads mode has been disabled.
⚔️ How Clan Wars work
Participation in this mode is only possible in squads made up of players from the same clan. Battles open twice a day during specially designated time windows, each lasting 2 hours. Only during these periods can players enter battles.
Victories in Clan Wars award Clan Points, which are granted in significantly larger amounts than in other modes. These points form the clan’s overall seasonal progress, which is required to earn Clan Badges— a special currency needed to access valuable gameplay and cosmetic rewards.
- Clan Wars require a well-thought-out approach to vehicle selection.
- Within a single prime-time window, the same ship cannot be used twice — each battle requires a new choice.
- If a ship has been used in battle, it becomes unavailable for Clan Wars for 24 hours.
- If a ship is sunk, the lockout time increases to 48 hours.
- This makes every battle strategic: it’s important not only to win, but also to preserve your vehicles.
- Clan squads are subject to restrictions on the number of ships of different classes. Detailed information about these limits is available directly in the clan squad menu.
You can enter a Clan War solo or in a squad of up to 5 players. If the squad is not full, empty slots will be filled with bots. However, you may face an opposing team made up entirely of real players, so we recommend assembling a full squad to increase your chances of victory.
A Clan Battle History has been added to the clan menu. It allows you to view all clan battles, including those you did not personally participate in, and to track the contribution of each member.
⭐️ Port Switching feature
- Ports can now be purchased in the Port Shop, located in the player profile section.
- Purchased unique ports can be used only with an active Premium Account.
- A new unique location — “Secret Facility” — has been added to the Port Shop!
⭐️ Professional Helicopter Controls
- Manual altitude control implemented
- Helicopters can climb and descend up to an altitude of up to 1 km
- Arcade controls are enabled by default for all players; professional controls can be selected in the game settings
- The current balance of this mechanic is not final and may be adjusted in future updates
⭐️ Aircraft Takeoff Restriction Marker Added
Previously, this function worked without a visual indicator. A marker is now displayed when an obstacle is detected near an aircraft carrier’s deck, preventing aircraft takeoff in hazardous conditions. This feature reduces the risk of aircraft and helicopter losses.
⭐️ Updated Player Ship Behavior Under Bot Control
Previously, a ship could rotate in place unpredictably and sometimes move out from cover. This behavior has been fixed: when the ship is set to “Stop”, it now remains stationary and no longer performs unnecessary rotations.
⭐️ Free-Fall Aircraft Bomb Drop Mechanics Reworked
The aiming UI for free-fall bombs has been completely redesigned. Inner and outer damage radii have been added, similar to the SLBM mechanic, and bombs now detonate upon contact with the water surface, dealing damage to all targets within the affected area. Drop accuracy has also been improved: previously, bombs could deviate from the aiming point even with precise targeting; now, even an aircraft squadron evenly and accurately covers the selected area.
🛠 Bug Fixes:
- Fixed an issue on PC where custom key bindings were not saved after restarting the application.
- UI display fixed: the outdated clan icon next to the chat has been removed.
- Tutorial issue fixed: after the first battle, the ship selection button now appears correctly, allowing progression to the second battle.
- Fixed incorrect timer updates when managing the timer in custom rooms.
- In-game news notification display fixed.
- Fixed duplicate display of Naval Academy rewards in post-battle statistics.
- Fixed an issue where closing an event or offer with ESC did not reset its selection.
- Fixed an issue where purchasing the last offer in the lobby resulted in an empty offers screen.
- Fixed the offer window animation when closing it with ESC and reopening it.
- Fixed an issue where events could open multiple times when clicked rapidly.
- Fixed dollar balance overflow: upon reaching the maximum value, the balance no longer becomes negative.
- Railgun trail color fixed — blue color has been restored.
Bug Fixes | Models & Behavior:
- Fixed an issue on MB Bahia (G40) where selecting the UUV slot without deploying it and switching to another weapon caused the UUV model to partially appear outside the hatch and visually clip through the ship’s hull.
- Fixed an issue on MB Bahia (G40) where the Type 102 UUV visually clipped through the hull and was displayed incorrectly instead of being properly hidden when switching slots.
- Fixed an issue where helicopter bombs dropped by CH-53E Super Stallion and Z-18F detonated mid-air instead of exploding correctly upon contact with a surface.
- Fixed an incorrect AA marker on JS Musashi Aegis.
- Fixed incorrect positioning of the RIM-7 Sea Sparrow AA system on USS Enterprise (CVN-80).
- Fixed an issue where a collider blocked damage on the Viking Bay map.
- Fixed an issue where the target lock point on FS Jeanne d’Arc was positioned above the hull.
- Fixed an issue on the “Lost City” map where a ship could become stuck and stop responding to movement controls.