[0.95] Global Rebalance: Part IV

New changes to the Visibility System is here! This time we’re tweaking the Fire Penalty parameter.

New changes to the Visibility System is here! This time we’re tweaking the Fire Penalty parameter.

The lower this parameter, the lower the penalty for the player’s ship visibility, meaning that it will be less visible to the enemy when firing, and vice versa.

Let’s dive into the world of flares and stealth… and don't say you didn't see that coming!

Patch Notes: Fire Penalty Adjustments

We conducted a thorough analysis of current Fire Penalty parameters for all items in the game and made appropriate changes, supporting your claims about visibility and different visibility-related aspects.

Many items have received an increase in Fire Penalty, meaning that they will now impose a higher penalty on the player's ship visibility when firing, making the ship more detectable to enemies. We've made this decision to balance some powerful or commonly used weapons by increasing their visibility risk, encouraging players to use them more cautiously in their builds or lean towards them with big and slow vessels.

At the same time, many items have received a decrease in Fire Penalty, meaning that they will now provide a lower penalty on the player's ship visibility when firing, making the ship less detectable to enemies. This decision makes these items more attractive for players seeking maximum stealth in their builds, or just less detectable armament options, potentially shifting gameplay strategies toward these weapon types for your fast and stealthy vessels.

These changes encourage you to consider new builds and stealth tactics, including those favorite hit-and-run attacks, where you can engage enemies without significantly increasing detection risk. At the same time, high-impact or specialized ordnance weapons have their destructive potential aligned with increased visibility costs. This might prevent over-reliance on such weapons in some gameplay situations without consideration of significant stealth disadvantages.

Overall, all these adjustments across a broad choice of armaments encourage new tactical approaches, with you choosing your weapons based on your preferred balance of raw power and actual stealth.

MISSILES

Most missiles' launch is now more visible for enemies, while some others have received tweaks to their visibility parameters that were previously excessive for gameplay purposes. These changes will allow you to look at your classic builds from a different perspective.

Items that received an increase (NERF) in firing penalty:

  1. Exocet
  2. YJ-83A
  3. AGM-176 Griffin
  4. Type 90 SSM-1B
  5. BGM-109 Tomahawk
  6. MANSUP
  7. RIM-161 (SM-3)
  8. Teseo MK2/E
  9. GTX 690
  10. YJ-18
  11. P-1000 Vulcan
  12. Broomstick Rocket
  13. YJ-12A
  14. S-500 Prometheus
  15. CHAMP
  16. ATMACA
  17. 3M-80MVE Moskit
  18. MANSUP-ER
  19. Type 17 SSM
  20. 3M-80M Moskit
  21. Maritime Strike
  22. Type 12 SSM (U)
  23. DF-11
  24. Gabriel V
  25. Hyunmoo-3C
  26. HQ-26
  27. Chunmoo
  28. P-750 Meteorit-M
  29. Haeseong II
  30. Haeseong III
  31. Mako
  32. SSM-750K Sea Dragon
  33. S-350 Vityaz
  34. RIM-174 (SM-6)
  35. AM-222 Plasma
  36. P-700 Granit
  37. P-800 Onix-M
  38. BGM-109 Tomahawk Block IV
  39. Hyunmoo-4
  40. Stinger 50
  41. Feitian-1
  42. SSM Scorpion
  43. P-500 Bazalt (Nuke)
  44. Venom
  45. Thunderpulse
  46. 3SM Tyrfing
  47. M3
  48. YJ-62
  49. UGM-109E Tactical Tomahawk
  50. UGM-84L Harpoon
  51. Type 12U
  52. RIM-161 (SM-3 IIA)
  53. UMTAS
  54. C-701
  55. SS-80
  56. DF-15B
  57. CX-1A
  58. Atlas
  59. TL-30C
  60. HQ-22
  61. RBS 15 Mk. IV Gungnir
  62. MGM-125 Serpentfire
  63. Tomahawk Block VA
  64. Type 12 SSM (H)
  65. P-800 Yashma
  66. 3M44 Progress

Items that received a decrease (BUFF) in firing penalty:

  1. CJ-10
  2. C-705
  3. 3M-54 Kalibr
  4. RGM-84 Harpoon
  5. P-500 Bazalt
  6. SSM-700K C-Star
  7. Otomat
  8. JL-1
  9. CJ-20
  10. AGM-119 Penguin
  11. P-800 Onyx
  12. PJ-10 BrahMos
  13. P-270 Moskit
  14. YJ-18B
  15. P-800 Onyx (Cluster warhead)
  16. BGM-109 Tomahawk (Nuclear warhead)
  17. Happy Swarmer
  18. NSM
  19. Kh-35
  20. TL-30C
  21. RBS-15
  22. RSM-56 Bulava
  23. RGM-84 Harpoon Block II
  24. ASN4G
  25. Pralay
  26. UGM-133 Trident II
  27. JL-3
  28. NSM Block 1A
  29. Hyunmoo-2B
  30. M51 (TN 75)
  31. 9M730 Burevestnik
  32. DF-100
  33. Chunmoo 2
  34. Exocet SM39
  35. UGM-84 Harpoon
  36. KTSSM
  37. BGM-109 Tomahawk Block V
  38. Seasentry (324mm)
  39. DF-17 X8
  40. DF-21D
  41. Storm Shadow
  42. MM40 Block 3c
  43. Nirbhay
  44. Naval Spike ER

CANNONS

Ship cannon fire is now much more noticeable... literally. The vast majority of cannons have had their firing penalties increased to minimize situations where you are being shot at with a cannon repeatedly, and you don't even know where it's coming from! Some cannons with excessively high firing penalties, on the contrary, have had this parameter reduced to even things out with other models of their type.

Items that received an increase (NERF) in firing penalty:

  1. Marlin WS (20 mm)
  2. Bofors SAK 57 (57 mm)
  3. AK-176 MA (76 mm)
  4. H/PJ-26 (76 mm)
  5. Melara 76/62 Compact (76 mm)
  6. AK-100 (100 mm)
  7. Melara Rapid (76 mm)
  8. Korkut-D (35 mm)
  9. Bofors NAG Stealth (57 mm)
  10. Breda 127/54 Compact (127mm)
  11. ARX-500 Annihilator (155 mm)
  12. Breda 76/62 Super Rapid (76mm)
  13. Melara 40/L70 DARDO (40mm)
  14. Mark 45 Mod 4 (127 mm)
  15. AK-130 (130 mm)
  16. HPJ-38 (130 mm)
  17. OTO Leonardo (127 mm)
  18. Koalitsiya-F (152 mm)
  19. AGS-155 Block I (155mm)
  20. H/PJ-87B (100mm)
  21. RDR Railgun (150mm)
  22. MK8 Mod 2 (155mm)
  23. KDDX-S Railgun (155mm)
  24. BS-CN (127 mm)
  25. HPJ-99-R (155 mm)
  26. AGS-155 Block 2 (155 mm)
  27. OCAV-120 (120 mm)
  28. MJ-7 Railgun (155mm)
  29. MK-3-305 (305mm)
  30. 15.5 cm/60 3rd Year Type (155 mm)
  31. 12.7 cm/40 Type 89 naval gun (127 mm)
  32. Mark-45 Mod 2 (127 mm)
  33. H/PJ-78E (203mm)
  34. 122-K (122mm)
  35. SK C/28V (150mm)
  36. Bofors Quadro (40 mm)
  37. MRPG Konig (120mm)
  38. Argonas EMRG (120mm)
  39. H/PJ-33B-K (100 mm)
  40. MJ-L-12 (155 mm)
  41. H/PJ-78A (203mm)
  42. A-280 (280mm)
  43. SK C/28 (283mm)
  44. OTO Leonardo EMRG (127 mm)
  45. HXS-100 (100 mm)
  46. BMD Gauss (155 mm)
  47. Melara 76/62 Super Rapid (76mm)
  48. H/PJ-45E (130mm)
  49. Mk30 5/38 DP (127mm)
  50. SWS 3CR (122 mm)
  51. Oerlikon GDF-4 (35 mm)
  52. RG-30 Mk2 (127 mm)
  53. RG-32 Mk1 (150mm)
  54. Erlik-2050 (127 mm)
  55. Sahi-209 Block-II
  56. Mark 51 AGS (155 mm)
  57. EMRG (120 mm)
  58. Bofors M/42 (152mm)
  59. Centauro 155 (155 mm)
  60. A-222 Bereg (130mm)
  61. BAE Systems 155/39 TMF (155 mm)
  62. MONARC (155 mm)
  63. Cupid Railgun (155mm)
  64. Mark-71 (203 mm)
  65. STOP (25 mm)
  66. Sovraponte (76 mm)
  67. OSU-35M (35 mm)
  68. Zeus 127 Lightning (76 mm)
  69. H/PJ-20
  70. Lantaka-100 (100 mm)
  71. Lantaka-76 (76 mm)
  72. Dana-M2 (152 mm)
  73. Mark 12 (127 mm)
  74. 5"/54 Mark 16 (127 mm)
  75. 380/45 Mle-1935M (380 mm)
  76. 152/55 Mle-1930M (152 mm)
  77. Mark 45 Mod 5 Dual (127 mm)
  78. Den Sho gun (203 mm)
  79. XM214 Microgun (5.56 mm)
  80. AK-130 (Buckshot)
  81. RG-30 Buckshot (127 mm)
  82. H/PJ-45B
  83. MKE 76 (76 mm)
  84. A-220M (57mm)
  85. K-76L/62 (76mm)
  86. H/PJ-29 (76mm)
  87. JRVG-1 (76 mm)
  88. XM1203 NLOS-C (155 mm)
  89. MK-5Bis (152 mm)
  90. SM-5-1Bis (100 mm)
  91. ZIF-68-1 (45 mm)
  92. AK-100-MR-114 (100 mm)
  93. Mark 42 (127 mm)
  94. Mark-71/3 (203 mm)
  95. Garuda EMRG (127 mm)
  96. LIONFISH RWS (30 mm)
  97. CADAM Model 64 (100 mm)
  98. Mark 9 EMRG (280 mm)
  99. SH-16 (155 mm)
  100. L/52A1 (155 mm)
  101. UPAM-122 Groza (122 mm)
  102. Mark-45 Mod 4B (127 mm)
  103. Mark 12-I (127 mm)
  104. ERS Tensho (127 mm)
  105. OTO Melara Railgun (127 mm)

Items that received a decrease (BUFF) in firing penalty:

  1. H/PJ-87 (100 mm)
  2. Gneiss (406mm)
  3. H/PJ-100A (410mm)
  4. H/PJ-95 (280mm)
  5. Tianjin Railgun (280 mm)
  6. Haiyang Shan (203 mm)

GRENADE LAUNCHERS

Most grenade launchers now have increased penalties for firing as well – it's kinda hard to miss giant blazing salvos that are flying towards your ship from that puny island, right? Well, now that is true in most cases! And some models of grenade launchers, which previously had their firing penalties as strict as some university teachers, now have those aligned with other armaments of this type.

Items that received an increase (NERF) in firing penalty:

  1. Fireworks Launcher
  2. KDDX-S Launcher (130mm)
  3. RPK-1 Vikhr
  4. M270 MLRS (270mm)
  5. M-270A2 MLRS (270 mm)
  6. SWS MLRS (140 mm)
  7. UXV Launcher (375mm)
  8. EMGL Prototype
  9. Bofors M/50 (375mm)
  10. C-AS
  11. PKX-B (130mm)
  12. SR-5 122/300
  13. M-122 (122 mm)
  14. ASW Rocket
  15. Astros II MK6
  16. Zeus 551 Thunder (200 mm)
  17. AR3 BRE8/FD280A
  18. Fire Dragon 480
  19. TRG-300 Tiger (300 mm)
  20. SMART Launcher (300 mm)
  21. CH-901

Items that received a decrease (BUFF) in firing penalty:

  1. RBU-2500 (212 mm)
  2. H/JJ30-8-300 (300 mm)
  3. A-100 MLRS
  4. TRG-230 (230 mm)
  5. B-100 Mod1 (300 mm)
  6. RBU-2500/2 (212 mm)


TORPEDO LAUNCHERS

All torpedoes had their firing penalties adjusted, leaning towards situations, where submarine commanders will have to evaluate their current position and desire to fire while staying hidden. Stay cautions, submarines are still deadly when ignored or remain hidden – they just won't be that stealthy in some close-combat encounters!

Items that received an increase (NERF) in firing penalty:

  1. Type 73 (324 mm)
  2. 53-65K (533 mm)
  3. A244 SLWT (324 mm)
  4. UGST Physic (533 mm)
  5. Spearfish (533 mm)
  6. F21 Artemis (533 mm)
  7. Tiger Shark (533mm)
  8. Type 89 (533mm)
  9. F21 Artemis E (533 mm)
  10. Type 89B (533mm)
  11. Type 18 (533 mm)
  12. UGST Futlyar (533 mm)
  13. Akya (533mm)
  14. DM2A4 SeaHake Mod 4
  15. YU-10 (533mm)
  16. Varunastra (533mm)
  17. AT-3
  18. DTCN F17
  19. ET-52 (324 mm)
  20. YU-6 (533 mm)
  21. Mark 48 Mod 7 CBASS (533 mm)
  22. VLWT-ER
  23. Type 97 (324 mm)

Items that received a decrease (BUFF) in firing penalty:

  1. HUWS (324 mm)
  2. VA-111 Shkval (533 mm)
  3. UET-1 Ichthyosaurus

AUTOCANNONS

Autocannons received a comprehensive firing penalty revamp, making each of the available model unique in its own way. Now you can either grab something more flashy or lean towards a more stealthy option, yet the differences are not that drastic, so no worries about your favorite shooting buzzers!

Items that received an increase (NERF) in firing penalty:

  1. M242 Bushmaster (25 mm)
  2. Bofors L/70 (40mm)
  3. MK-19 (40 mm)
  4. DP-65 (55 mm)
  5. Oerlikon KCВ (30 mm)
  6. MK-46 (30 mm)
  7. Oerlikon Millennium (35 mm)
  8. OTO Marlin 40 (40 mm)
  9. H/PJ-17 (30 mm)
  10. Bofors 40/L70 Mk.4 (40mm)
  11. Oerlikon KBA (25mm)
  12. Type 93 (13 mm)
  13. Mk-75 76/62 (76 mm)
  14. Hammer
  15. Type-30 JEAG (40 mm)
  16. 30/82 Compact (30 mm)
  17. Type 30 JEAG Block1 (40 mm)
  18. Type 12 Kai
  19. MPLS SM4
  20. MPLS

Items that received a decrease (BUFF) in firing penalty:

  1. AK-726 (76,2 mm)
  2. MK 38 Mod 4 (30mm)
  3. Typhoon MLS-NLOS
  4. Mk 38 Mod 3
  5. SMASH (30mm)
  6. Seahawk Sigma (30 mm)
  7. Hitrole-NT (12.7 mm)
  8. RAPIDFire (40 mm)
  9. Denel 35DPG (35 mm)
  10. URWS-2 (30 mm)
  11. Bofors 40 L/60 MK 12 (40 mm)
  12. 100/45 Mle-1930M (100 mm)
  13. Mk-75 76/62 (76 mm)
  14. Seahawk Sigma Block 1 (30 mm)
  15. RapidFire LMM
  16. Bofors 40/L70 Mk.3 (40 mm)
  17. OTO-Melara 76/62 Allargato (76 mm)
  18. Oerlikon Skyranger Buckshot
  19. Bofors 40 L/60 MK 12-I (40 mm)
  20. AFGS

AIR DEFENSE (CANNONS & LASERS)

Air Defense systems (those mixed options, cannons and lasers) have their firing penalties fixed based on their composition and type – for instance, some smaller systems are now more stealthy, whereas things like flocks of rockets or your local-sea laser show are more noticeable – as they should be.

Items that received an increase (NERF) in firing penalty:

  1. Pantsir-M (30 mm)
  2. Kashtan-M (30 mm)
  3. Phantom 3
  4. Silent Hunter
  5. Helios Laser
  6. ANSEQ-3
  7. THEL
  8. Excalibur PERHEL
  9. HELS Laser
  10. Oerlikon HEL
  11. HELMA-P
  12. ALKA (DEWS)
  13. Dragonfire

Items that received a decrease (BUFF) in firing penalty:

  1. UKU-9K-502-II (23 mm)
  2. OSU-35K (35 mm)
  3. BCC-2000
  4. BCL-2000
  5. JHLA
  6. IFLDS
  7. UKU-9K-502-I (23 mm)
  8. UKU-9K-502 BK (23 mm)

AIR DEFENSE (MISSILES)

Same as with their cannon-like counterparts, missile-based Air Defense got adjustments to make them more noticeable – yet some models are now more discreet about their anti-aircraft deeds.

Items that received an increase (NERF) in firing penalty:

  1. RIM-7 Sea Sparrow
  2. M-22 Uragan
  3. HQ-10 (FL-3000N)
  4. Crotale R440
  5. Type 93 Kin SAM
  6. RIM-162D
  7. RIM-116C
  8. Luchnik-E
  9. T-MSAM
  10. RIM-200ER
  11. Roland 2
  12. M-2 Volhov-M
  13. RIM-116C (Musashi Aegis)
  14. RIM-67 Standard ER

Items that received a decrease (BUFF) in firing penalty:

  1. Aster 15
  2. Barak 8
  3. Aster-30 Block 0
  4. Sea-Ceptor AA
  5. S-400 Triumf
  6. THAAD
  7. IRIS-T SLX
  8. RIM-161 Block IIB
  9. 3K95 Kinzhal
  10. FM-3000N
  11. S-300F Fort
  12. G-40
  13. RIM-162 ESSM
  14. HQ-19
  15. S-300F Fort (Kerch)
  16. Barak-8ER
  17. Aster 30 Block 1NT
  18. Sea-Ceptor JD
  19. 23-Type A-SAM

AIRCRAFT CANNONS

Aircraft cannons had their firing penalties lowered for some models. While "big guys" on the surface are shooting each other with flashy salvos and other cool stuff, they probably won't notice your aerial cannon. At least not right away...

Items that received an increase (NERF) in firing penalty:

  1. S.C.R.A. II (20 mm)
  2. M197 (23 mm)
  3. Oerlikon KCA (30 mm)

Items that received a decrease (BUFF) in firing penalty:

  1. RBC-40 (40 mm)
  2. GSh-23 (23 mm)
  3. GAU-13/A (30 mm)
  4. M134 Minigun (7.62 mm)
  5. GAU-17 (7.62 mm)
  6. ST-25 (25 mm)
  7. Type 23x115 (23 mm)
  8. GAU-19/A (12.7mm)
  9. UPK-23-250 (23mm)
  10. QJK99 (12.7mm)
  11. PhX-MG (20 mm)
  12. GAU-19 (12.7 mm)
  13. GAU-19B (12.7mm)
  14. NC621 (20 mm)
  15. QJK99-12.7-1 (12.7 mm)
  16. Mk 25 (60 mm)
  17. GsH-30-3 (30 mm)

AIRCRAFT MISSILES

Many aircraft missiles are now less noticeable in most situations (yet not all of them, alas – some got more noticeable) – which is some good news for aircraft lovers out there. However, don't overestimate your stealth capabilities – enemies still have radars, binoculars and eyes, so you'll have to be tactical about your aerial attacks – just as before.

Items that received an increase (NERF) in firing penalty:

  1. K-77ME
  2. R-93M
  3. RB-AA
  4. PL-17
  5. AIM-4 Falcon
  6. R-60
  7. AAM-4
  8. AIM-9 Sidewinder
  9. PL-12
  10. AAM-5
  11. MICA
  12. IRIS-T
  13. Comet II
  14. Armat
  15. AGM-88E AARGM
  16. AGM-65E Maverick
  17. ASRAAM
  18. Type 91S
  19. Kh-31PK
  20. Type-23 Kai
  21. CAKIR-SW

Items that received a decrease (BUFF) in firing penalty:

  1. Claw (150 mm)
  2. CLW-5/70 (70mm)
  3. RT-AU
  4. PH-50/40 (40 mm)
  5. B8V20-UV (80 mm)
  6. K-13
  7. YU-8 X6
  8. AGM-129C
  9. AGM-158 JASSM X8
  10. 3M22 Zircon
  11. KD-88
  12. TL-6
  13. TL-20
  14. Dong Hai 10
  15. Kh-555 X12
  16. RGM-184A
  17. KAB-1500
  18. AGM-181
  19. AKD-10
  20. FS-70B
  21. AGM-65E
  22. BA-7
  23. FT-10
  24. Lingyun 1
  25. SOM-J
  26. Sea Viper
  27. Spike NLOS
  28. KALCM
  29. AGM-65K
  30. ASM-3 Super Kai
  31. CM-401
  32. Mace
  33. Pike
  34. Cleaver
  35. Falanga-P (9M17P)
  36. TS-20
  37. D18-1S
  38. Kh-31PM
  39. Kh-35U
  40. RBS-15 Mk3
  41. KEPD 350K-2
  42. RB04C
  43. AGM-78 STARM
  44. GLB-4 Griffin
  45. RBS 15 Mk. IV Gungnir
  46. Mako X8
  47. Zuni APKWS (70 mm)
  48. Zuni Mk 24 (70 mm)
  49. ASM-3 Super Kai II
  50. SOM-B1

AIRCRAFT BOMBS

Most aircraft bombs have become more easily noticed, making aircraft-launched presents more visible to enemy ships when fired from above. As a result, deploying bombs now carries a higher risk of alerting opponents to your presence, encouraging bombers (both the plane type and the players!) to use them more strategically.

Items that received an increase (NERF) in firing penalty:

  1. B-90
  2. HRAB-250
  3. MK-84
  4. LGK-82
  5. MK-82S
  6. HRAB-NUKE
  7. KB-1
  8. HRAB-VAC
  9. CBU 105/95
  10. MK-82
  11. FT-1
  12. FAB-500
  13. GBU-16 Paveway II
  14. GBU-31
  15. KAB-500
  16. Mark 83
  17. GBU-27 Paveway III
  18. Mk-62 Quick Strike Mine
  19. B-83
  20. Type 99 Mk 2
  21. B61
  22. MK-82 4X10
  23. B61 (FB111A)
  24. MK-82 4X6t

Items that received a decrease (BUFF) in firing penalty:

  1. PLAB-100
  2. PLAB-250
  3. MK 11
  4. FAB-500
  5. ED-4125
  6. B57