[0.104] Ship and Equipment Rebalance
In this update, we have performed rebalancing of ships and weapons, improving their characteristics, combat behavior, and overall gameplay experience.
Remasters
Melara Rapid
- model remaster
USS Nimitz (CVN-68)
- model remaster
RF Yaroslav Mudryi
- model remaster
USS Gravely (DDG-107)
- model remaster
A-10 Thunderbolt II
- model remaster
- new weapon set
USS Arleigh Burke (DDG-51)
- model remaster
Visual Cannon Fixes
JS Yamato Aegis
- fixed main cannons height on barbettes
JS Musashi Aegis
- fixed main cannons height on barbettes
USS Montana (BB-67)
- fixed main cannons height on barbettes
USS Iowa (BB-61)
- fixed aft main cannon height on barbettes
HMS Hood
- fixed main cannons height on barbettes
FS Richelieu
- fixed Modele 1930 (152mm) scale - made them bigger
Pan Spatial StrikeSwitch
Equipment Params
Splinter
- Fire Range (Km) 5.3 → 7.3
- Ammo Count 7 → 9
USS Michael Monsoor (DDG-1001)
Equipment Params
AGS-155 Block I (155mm)
- Damage 9500 → 11000
ANSEQ-3
- Fire Range (Km) 2.0 → 2.5
- Spread Corrections
CN ShiYan
Ship Params
- Raised In-battle Camera Position
Equipment Params
AR-3 (750mm)
- Launch Delay (sec) 0.6 → 0.3
A-100
- Speed 486 → 544
Oerlikon HEL
- Spread Corrections
- Fire Range (Km) 1.9 → 2.4
- Damage 52 → 50
- Critical Hit Chance (%) 20 → 40
- Launch Delay (sec) 0.12 → 0.14
- Reload (sec) 6 → 5
Type-30 JEAG (40mm)
- Launch Delay (sec) 0.5 → 0.2
- Clip size 3 → 5
- Reload (sec) 4.7 → 5
- Damage 550 → 500
- Critical Hit Chance (%) 20 → 0
- Detonate Radius (m) 13 → 20
TMF-155 (155 mm)
- Fire Range (Km) 8.0 → 9.0
- Critical Hit Chance (%) 20 → 50
- Accuracy Improvements
SP-12 Sapsan
- Health 13500 → 15000
- Maneuverability 85 → 95
Equipment Params
GSh-23 (23 mm)
- Fire Range (Km) 3.0 → 4.7
- Accuracy Improvements
- Speed 583 → 778
- Damage 650 → 750
- AOE Damage 0 → 50
- Reload (sec) 9 → 8
Izdelye 305
- Lock time (sec) 1.5 → 1
- Reload (sec) 9 → 8
- Start Speed 29 → 77
- Max Speed 418 → 466
- Acceleration (sec) 4 → 3.1
- AOE Damage 25 → 250
9K135 Kornet
- Launch Delay (sec) 0.4 → 0.3
- Start Speed 29 → 58
- Max Speed 359 → 428
- Acceleration (sec) 3.5 → 2.7
- Reload (sec) 10 → 9
- Health 45 → 100
Lancet-3
- Start Speed 29 → 48
- Max Speed 340 → 379
- Acceleration (sec) 5.3 → 3.8
- Reload (sec) 9 → 8
- Health 70 → 150
- Fix Marker to "No Decoy React"
CH-4 Rainbow
- Max Speed (Kn) 60 → 66
- Afterburner Speed (Kn) 91 → 103
- Rarity Epic → Legendary
Equipment Params
FT-9
- No Decoy React false → true
- Max Speed 340 → 379
- Acceleration (sec) 6.8 → 2.7
- Damage 13000 → 15000
- AOE Damage 0 → 500
- Health 100 → 175
- Lock time (sec) 1.5 → 1
- Reload (sec) 11 → 10
BA-7
- Acceleration (sec) 3.0 → 2.4
- Health 90 → 200
- Reload (sec) 10 → 9
AR-1
- Health 60 → 125
- Lock time (sec) 1.5 → 1
- Reload (sec) 7.5 → 7
- Launch Delay (sec) 0.35 → 0.3
- Damage 7000 → 10000
- Acceleration (sec) 3.8 → 1.9
- Ammo Count 3 → 4
AR-2
- Lock time (sec) 2 → 1.5
- Reload (sec) 9 → 8
- Ammo Count 3 → 4
Jiutian
- Health 16000 → 18500
- Max Speed (Kn) 60 → 75
- Afterburner Speed (Kn) 95 → 112
Equipment Params
YJ-91J
- Weapon was deleted
DH-10J
- Added 1 more missile insted of YJ-19J
- Launch Delay (sec) 0 → 0.5
- Damage 35000 → 25000
- Lock time (sec) 2.5 → 2
- Health 280 → 300
- Max Speed 418 → 486
- Acceleration (sec) 3.9 → 2.9
- Reload (sec) 16 → 14
- No Decoy React false → true
K/AKD88J
- Lock time (sec) 2 → 1
- Reload (sec) 12 → 8
- Acceleration (sec) 2.0 → 1.5
CH-901J
- Reload (sec) 13.5 → 11.5
- AOE Damage 0 → 200
- Health 30 → 50
Mirage IVP
Equipment Params
ASMP
- No Decoy React false → true
- Health 100 → 350
- Reload (sec) 17 → 14
- Acceleration (sec) 3.3 → 2.0
- Damage 70000 → 75000
BGL-1000
- Health 200 → 250
- Reload (sec) 14 → 12
- Start Speed 19 → 39
- Max Speed 311 → 369
- Acceleration (sec) 1.9 → 1.8
- Ammo Count 2 → 3
Armat
- Fire Range (Km) 7.0 → 8.0
- Reload (sec) 12 → 10
- Health 125 → 150
- Max Speed 428 → 466
- Acceleration (sec) 3.1 → 2.1
TU-222
- Health 18500 → 19500
- Afterburner Speed (Kn) 113 → 126
- Fixed Camera
Equipment Params
Х-47М2 Kinzhal
- Lock time (sec) 3 → 1.5
- Reload (sec) 14 → 10
- Ammo Count 3 → 4
- Acceleration (sec) 6.7 → 2.0
- Health 190 → 250
- Damage 40000 → 45000
P-800 Onix
- No Decoy React false → true
- Acceleration (sec) 3.3 → 2.2
- Fire Range (Km) 8.3 → 9.3
- Health 100 → 200
- Damage 41000 → 40000
- Ammo Count 2 → 3
X-38 MKE
- Max Speed 369 → 437
- Acceleration (sec) 3.9 → 2.4
- Lock time (sec) 1.5 → 1
- Reload (sec) 8.5 → 8
- Launch Delay (sec) 0.3 → 0.2
- Damage 19000 → 20000
- Health 125 → 150
SR-71D Blackbird
- Health 15000 → 17000
- View Range (Km) 10.3 → 11.3
- Surface Visibility (Km) 6.7 → 6.0
- Air Visibility (Km) 7.2 → 6.5
- Underwater Visibility (Km) 5.3 → 4.7
Equipment Params
AGM-69 SRAM
- Lock time (sec) 2.5 → 2
- Reload (sec) 13 → 12
- Damage 34000 → 35000
- AOE Damage 1000 → 5000
- Start Speed 29 → 58
- Max Speed 428 → 505
- Acceleration (sec) 2.9 → 2.3
- No Decoy React false → true
- Health 200 → 300
AGM-62 Walleye
- No Decoy React false → true
- Max Speed 291 → 369
- Acceleration (sec) 6.0 → 3.6
- Damage 32000 → 25000
- Reload (Sec) 12 → 10
D-21
- Damage 77000 → 70000
- Reload (sec) 16 → 15
- Acceleration (sec) 2.8 → 1.8
H-18
- Surface Visibility (Km) 7.0 → 6.3
- Air Visibility (Km) 7.5 → 6.7
- Underwater Visibility (Km) 6.0 → 5.3
Equipment Params
CM-400AKG
- Renamed to CM-400AKG (Nuke)
- Added Nuke explosion
- Damage 50000 → 70000
- AOE Damage 0 → 5000
- Health 100 → 400
- Start Speed (Kn) 77 → 175.1
- Acceleration (sec) 3.7 → 2.8 (by start speed only)
Tu-142M3M Bear-F
Equipment Params
APR-3 E
- Fire Range (Km) 6.7 → 7.7
- Damage 8250 → 14500
- Launch Delay (sec) 0.25 → 0.18
-
Manual fire changed to auto fire
- now it fires all 8 projectiles in a round
IT Trieste (L9880)
Ship Params
- Speed (Kn) 15.6 → 18.5
- Maneuverability 7.5 → 8.5
- Acceleration Improved
- Added +1 Missile Battery to current slot
- Added +1 Torpedo to current slot
Equipment Params
Melara 76/62 Super Rapid (76mm)
- Accuracy Improvements
- Rotating Speed 0.75 → 0.9
- Fire Penalty (%) 35 → 25
- Speed (Kn) 875 → 924
- Damage 1500 → 2200
- AOE Damage 0 → 50
- Explosion Radius (m) 0 → 33
- Detonation Radius (m) 0 → 20
- Critical Hit Chance (%) 20 → 40
RF Shtorm
Ship Params
- Speed (Kn) 12.6 → 16.5
- Maneuverability 5.3 → 7
- Acceleration Improved
- Surface Visibility (Km) 6.5 → 6.17
- Air Visibility (Km) 7.0 → 6.67
- Underwater Visibility (Km) 5.0 → 4.67
- Stealth (%) 10 → 15
CN Project 1143E
Equipment Params
DF-21DE
- Health 110 → 250
- Acceleration (sec) 2.8 → 2.3
- Lock time (sec) 2.5 → 1.5
- Raised overall trajectory height
CAC VTOL
-
Remote Missile launcher
- Lock time (sec) 2.5 → 1.5
-
YJ-19CV
- Health 200 → 300
- No Decoy React false → true
-
FS-70A
- Accuracy Improvements
BR Bahia (G40)
Ship Params
- Speed (Kn) 18.7 → 19.8
- Maneuverability 7 → 7.5
- Acceleration Improved
- Added +1 Missile Battery to current slot
- Added +2 "30 mm/82 Compact (30mm)" autocannons to current slot
FS Super Alsace
Equipment Params
Aster 15 EC
- Fixed damage 100 → 1000
AW249 Fenice
Equipment Params
Spike ER2
- fixed missile - now air defense reacts on it